In the third part of the tutorial, we will make a shader with Shader Graph that will allow us to blend 3D objects into our 2.5D environment in a harmonious way. Let’s have a look at the final result ...
2.5D games come in many flavors. A popular approach is to use a 3D environment and assets but limit the player movement to only two axes. Another method would be to use 2D assets while exploiting the ...