I write game reviews for the University of Missouri-Columbia's student-run newspaper The Maneater. However, the process usually goes something like this: 1) Write review. 2) Squash it down to under ...
Taking out the salvage aspect has made the game ridiculously short and removed one of the core concepts behind Red Faction: Guerrilla - apart from blowing up everything in sight, of course. Without it ...
This game vastly improved my opinion of the red faction series, though i only played the original besides this one. For me this game was a breeze to play through. I didn't run into any slow boring ...