Sunlight is one of the natural forces that all gardeners must deal with. We live in it and respond to it, yet we cannot fully control it and sometimes entirely misread it. When I am asked by fellow ...
The problem with PCF is that you can't use pre-filtered shadow maps, also to reach good results you need too much of samples. This was a motivation for better methods of filtering. The basic idea of ...
My game Merc Tactics uses a simple shadow map to create shadows, but I had a lot of trouble getting it to work without artifacts. In particular peter panning and acne were a big problems. the shader ...