Game development legend Masuhiro Sakurai stopped making fancy character reveal cutscenes in Super Smash Bros. because they kept leaking online. Sakurai, the creator of Super Smash Bros, released a ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...
Masahiro Sakurai chimes in why we’re no longer seeing CGI cutscenes. Super Smash Bros. has continued to be a massively popular fighting video game franchise. Since its launch on the Nintendo 64, ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Super Smash Bros. Ultimate is painted with much acclaim from critics and fans alike, but one game before it often gets maligned by fans: Super Smash Bros. Brawl. Tripped up by its controversial own ...
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