In surprise news, it seems that the British company behind the excellent 3DCeption spatial audio pipeline Two Big Ears, has been acquired by Oculus’ parent company Facebook in a move set to see their ...
VR audio makes sense as part of a virtual audio-visual experience. But VR sound without pictures makes my head spin. Ex-movie theater projectionist Steve Guttenberg has also worked as a high-end audio ...
As virtual reality (VR) grows in popularity, it’s also becoming more and more accessible. But a successful production requires more than just the appropriate camera equipment. Without proper sound, it ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Conquest VR said that its audio headsets are available now for the ...
THX has announced the development of a new audio amplifier chip which the company claims offers “the world’s lowest levels of distortion and noise,” along with “incredibly low power consumption,” ...
While the Virtual Reality Vision world had been under development for the past couple of years in full force, audio seems to have fallen to the wayside. Until now, that is, when the Oculus team have ...
Zoom could have just developed a special microphone head for its nifty H6 to capture 360° audio when shooting VR footage, but opted to release a feature-packed stand-alone Handy Recorder instead. The ...
Sennheiser announced its 3D audio platform AMBEO at CES this year, and today at SXSW I got a chance to try a VR demo and see how it sounds. Using a standard pair of headphones and a stock Gear VR, I ...
Most of the effort in improving virtual reality focuses on the visuals. But what about audio — isn't it jarring to hear sound that clearly doesn't mirror the world you're in? Valve thinks it can fix ...