Despite being known as a PlayStation company, Sucker Punch began its career on the N64. In 1999, they put out Rocket: Robot on Wheels, which is their only standalone title. After that, they then ...
Add Yahoo as a preferred source to see more of our stories on Google. Ghost of Yotei gameplay Sony Interactive Entertainment announced that Sucker Punch lead and co-founder Brian Fleming will step ...
I realize that the first Infamous is arguably the better game, but I have a soft spot for Infamous 2. It's partly because that was one of my first reviews at Shacknews, one where I went into it with a ...
LB Beistad is a writer and musician based in Nashville, TN. Her love of gaming began with her cousin introducing her to Banjo Kazooie and Jak and Daxter. It was love at first play. Since then, she has ...
Ungeek recently participated in a media roundtable interview with Sucker Punch studio head, Brian Fleming. As part of the media roundtable, Ungeek asked Fleming what defines a “Ghost” game. Fleming ...
Sucker Punch Productions promises that Ghost of Yōtei won’t have the same issue of being repetitive that Ghost of Tsushima had. What Did Sucker Punch Say? Ghost of Yōtei director Nate Fox said this in ...
Nate Fox, Creative Director at Sucker Punch Productions, has revealed during an interview with Game Informer that while he’d love to see the return of the inFAMOUS franchise, it’s not possible right ...
Alex Co has been writing about games for 15 years and running, and is a huge fan of online shooters and anything horror related. The inFamous franchise might not be a household name like PlayStation's ...