Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Free, use any where you like. bBt not for commercial. -Using scriptable renderer feature. -Outline color customizable. -Can toggle see through wall on/off. -Specify which layer is outline. -Depth, ...
Let's say for example you want to use a screenspace shader on your avatar to render white and look as if you are inside a semi-solid object (say a slime like avatar for example). Now if the slime is ...
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