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During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director ...
Expedition 33 director Guillaume Broche explains that all of the really sad endings were designed to make you hurt.
The creative director of Clair Obscur: Expedition 33 says there’s still a prejudice against the turn-based RPG genre.
Expedition 33 creative director Guillaume Broche in an interview with Automaton believes there is still a [...] ...
Of course, Clair Obscur director Guillaume Broche has been outspoken about his appreciation for Japanese RPGs; the game simply wouldn't exist as it does without taking inspiration from, er, those that ...
In his first-ever video game soundtrack, Lorien Testard created the music for hit game Clair Obscur: Expedition 33. It's ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Expedition 33 was a massive hit out of the gate. However, the developers feel the genre hasn't recovered its popularity yet.
Clair Obscur Expedition 33 studio Sandfall Interactive “is just the right size” to build a turn-based RPG, its lead ...
Clair Obscur: Expedition 33 developer Sandfall Interactive has revealed whether it plans to expand in the future in the wake ...
Expedition 33 has surpassed more than 100,000 „overwhelmingly positive” reviews on Steam. Despite the huge success, the ...
Sandfall Interactive Chief Tech Officer and lead programmer on Clair Obscur: Expedition 33 Tom Guillermin speaking with ...
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