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Chance Glasco, video game animator-turned-tech startup guy, is probably one of the best people to chat with on using VR in gaming and in the enterprise. After putting out seven Call of Duty titles ...
Chance Glasco and his Infinity Ward teammates lived in Tulsa when they created Call of Duty, one of the most successful video game franchises in history. Glasco will speak Saturday ...
Glasco, who worked on magazine ejection animation of weapons like FAL in Call of Duty: Modern Warfare 2, adds that “75 percent of more” of his time is dedicated to creating reload animations.
This article was originally on a blog post platform and may be missing photos, graphics or links. See About archive blog posts. The developers at Infinity Ward in Encino have won accolades for ...
As one of the developers who worked on the original Call of Duty back in the early 2000s, Chance Glasco wonders if the behemoth FPS franchise has run out of ideas. A series veteran and one of the ...
Chance Glasco, a veteran games developer who was one of the original members of Infinity Ward set up to work on the original Call of Duty, ...
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Former Call of Duty Dev Thinks Franchise Has Ran Out Of Ideas - MSNChance Glasco compares developing Call of Duty to The Simpsons' longevity Glasco mentions Activision's freedom allowed for success with the franchise Call of Duty has recycled content, needing ...
Chance Glasco is a cofounder of Infinity Ward, which created the Call of Duty franchise, and he chatted with Forbes about what he says is “one of those things that people don't know that they ...
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