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During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director ...
Expedition 33 director Guillaume Broche explains that all of the really sad endings were designed to make you hurt.
The creative director of Clair Obscur: Expedition 33 says there’s still a prejudice against the turn-based RPG genre.
Expedition 33 creative director Guillaume Broche in an interview with Automaton believes there is still a [...] ...
Clair Obscur: Expedition 33 blew us away when it released earlier this year - one of the best Xbox releases of 2025 without a ...
Speaking to Autmaton, Clair Obscur: Expedition 33 lead programmer and creative director Tom Guillermin was asked about future ...
Of course, Clair Obscur director Guillaume Broche has been outspoken about his appreciation for Japanese RPGs; the game simply wouldn't exist as it does without taking inspiration from, er, those that ...
In his first-ever video game soundtrack, Lorien Testard created the music for hit game Clair Obscur: Expedition 33. It's ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Square Enix welcomed the Expedition 33 devs for a July 24 studio visit, sparking Final Fantasy collab rumors across the JRPG ...
Clair Obscur Expedition 33 studio Sandfall Interactive “is just the right size” to build a turn-based RPG, its lead ...
Expedition 33 was a massive hit out of the gate. However, the developers feel the genre hasn't recovered its popularity yet.